Savior is the first independent Cuban video game, to be released in 2018. Josuhe Pagliery, the creator of Savior, will be showing his art and demonstrating the process for creating a video game.
Josuhe H. Pagliery (1981, Havana, Cuba) Director, art designer and screenwriter of Savior. I graduated in Fines Arts from the Academia de Bellas Artes “San Alejandro” and the Universidad de las artes I.S.A. I have experience as an animator and founded and directed the performance group "Golden Theory Popeye" from 2003-2013. I participated in personal and collective exhibitions both in Cuba and the US, as well as Canada, Germany and Spain, among other countries. For several years my work has been focused on video games, although in the past they have been more artistic and experimentation, including "Destroyer" which was presented twelfth Bienal de la Habana. I have always felt a great interest and respect for the video game medium and earnestly want Cuban artist to be part of this global, cultural phenomenon of undeniable importance. My favorite games include: Final Fantasy VI, Super Castlevania 4 Shadow of the Colossus and Demon Soul.
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